Reading Fill in the blanks with answers
Question 1: [Motivations , games , addiction , difference , impacts]
There is a ___________ between “excessive gaming” and “addictive gaming” . Two ___________ may play for an identical number of hours each day, but their psychological ___________ and the meaning that gaming has within their lives can be very different. Gaming ___________ should be defined by how much the game negatively _____________ others areas of life, not by how much is spent playing.
Question 2: [Sense , current , debate , phenomenology , individuals]
The journal provides a forum for international _________ on mental health and addiction-related issues , and helps make ________ of the effects of mental health and addiction on ________ and societies. It reports on ________ information and developments in mental health and addiction-related research, policy , __________ , literature , and treatment.
Question 3: [Gaining , experiences , evaluate , recruited, Taiwanese]
The aim of this study was to ___________ the extent to which gender and other factors predict the severity of online ____________ addiction among ___________ adolescents. A total of 395 junior high school students were _______ for evaluation of their ________ playing online games.
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